Brainstasis
ROLE
DESCRIPTION
Brainstasis is a tower defense project based on a dystopian future where the Ming dynasty is still in government.
​
The army is recruiting through this simulation Commanders to extract their brains and implant them in machines with no feelings.
​
It's also my first project on Unreal Engine !
YEAR
2021
TYPE
Tower Defense
PLATFORM
PC


Just A Tower Defense ?
Tower defense can be boring, right ?
Brainstasis is an intensive tower defense game that tries to stand out from the others in this genre, by adding a system that will force the player to think about how to place his turrets and wait for the right opportunity.
​
​
The particularity of these turrets is that they will self-destruct after a certain amount of time, which forces the player to constantly have a vision of the game, and anticipate his next move until he reach the final wave.
​
- Managed planning and deadlines for my team.
- Wrote extensive documentation for the team.
- Programmed innovative turrets using the Unreal Engine.
- Made Cyberpunk music for the game.
- Implemented all audio into the game.
- Ran playtesting sessions.